Reached for: Games
“One more round. Nothing's waiting for me that won't wait a bit longer.”
Play is taken up as a full-time occupation and the crossing into adult life is postponed indefinitely, with each session functioning as a small reprieve. It was made possible by parents who were either indulgent or absorbed in their own concerns, so nothing ever pressed for the crossing to be made. What it asks for is one afternoon given to something that does not end in a score.
Nezha, the boy who handled weapons and treasures as toys and turned an entire coastline upside down without any sense of consequence, never once having been asked to grow. The form implies a task of counting what the play costs somebody else.
- Essence
- The Perennial Child
- Rule
- Nobody ever needed me to grow, so I never did
- Substance / Activity
- Games, play, competitive amusement
- Archetype
- Nezha
- Emotional theme
- Adulthood indefinitely deferred
- Behavioural pattern
- Compulsive play occupying the place where adult life would go
- Family dynamic
- Over-indulgent or self-absorbed parenting that never required the crossing
- Core wound
- Nobody ever needed me to grow, so I never did
- Exit
- Spending one stretch of time on something with no score at the end
What is the "Reached for: Games" pattern?
Play is taken up as a full-time occupation and the crossing into adult life is postponed indefinitely, with each session functioning as a small reprieve. It was made possible by parents who were either indulgent or absorbed in their own concerns, so nothing ever pressed for the crossing to be made. What it asks for is one afternoon given to something that does not end in a score.
What does "Reached for: Games" sound like when it shows up?
One more round. Nothing's waiting for me that won't wait a bit longer.
What is the archetypal form of "Reached for: Games"?
Nezha, the boy who handled weapons and treasures as toys and turned an entire coastline upside down without any sense of consequence, never once having been asked to grow. The form implies a task of counting what the play costs somebody else.
This is a pattern. Not a verdict.
It appears in many lives.
Decoded2times